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GitHub Primer · 2025design

A close study of GitHub's Primer, reverse-engineered in Figma to understand how a mature design system holds together.

Roles
UX Designer · Design System
Duration
4 weeks
Year
2025
Design SystemAnalysisFigma
Tools
  • Figma
Analysis of GitHub's Primer Design System

Understanding and reconstructing GitHub's design system

I reverse-engineered Github Primer Design system as a way to learn from a mature system. Across three phases (Interface Inventory, Foundations, and Component Architecture), I reconstructed key portions in Figma, using local variables to connect tokens, states, and themes. The goal was to see firsthand how Primer achieves its flexibility across contexts and color modes.

Why I studied Primer

I like how Github Primer looks and how it behaves, and I wanted to learn from a mature, production-grade system rather than theorize about one. Rebuilding it in Figma gave me a way to study how the best systems structure decisions, tokens, and reusability. It also sharpened my systems thinking, atomic design approach, and Figma variables craft for dark/light modes, states, and variants.

System thinking

Strengthen thinking around themes, tokens, and accessibility

Atomic design at scale

Explore scalable approaches to atomic design in real-world applications

Figma variables

Sharpen craft with variables and logic inside Figma to support dark/light modes, states, and variants

Library quality

Build an artifact that demonstrates how component libraries support code quality and UX excellence

Interface inventory

Mapping the system's foundation

I began with a UI audit across GitHub's product to identify core elements (buttons, links, inputs, nav components) and documented how they appear, change states, and adapt to themes. This interface analysis provided a comprehensive overview of the existing components and their usage across the platform.

Foundations

Before rebuilding components I mapped the underlying tokens: color, spacing, typography, and the relationships between them that power light/dark switching.

Atoms

Reconstructing GitHub's basic elements

I focused on core interface elements: buttons, links, and inputs. Each component was meticulously analyzed for its properties, variations, and theme adaptations (light and dark modes). A crucial aspect was using Figma local variables to dynamically connect component properties, ensuring consistent behavior across different states and themes. This granular approach allowed me to build flexibility and adaptability into the most fundamental components.

Buttons

All primary, secondary, and invisible button variants recreated with semantic controls for icon toggles and modes.

GitHub's button system: all variants reconstructed

Inputs

Built adaptive text inputs with full state coverage (rest, hover, disabled, error) and token-based layout.

Links

Captured usage across interactions and modes, and tokenized typography and color handling for scale.

Molecules

Bringing logic into reusable component sets

Building from atomic elements, I created molecular components like icon buttons and navigation items. These combine multiple atoms with added behavioral logic and toggle controls exposed in Figma's right-hand panel, making the components highly usable for designers with minimal friction.

Icon buttons

Navigation components

Organisms

Data-rich, flexible components with inherited logic

To go beyond surface components, I rebuilt GitHub's table components, arguably one of the most complex UI structures in their app. By merging labels, icons, and status tags into repeatable patterns, I created tables where style tokens cascade down from the top. This ensured consistency and flexibility across use cases.

Table component overview

Page templates

Assembling real-world UI from system components

To validate the structure, I reconstructed a whole section of GitHub's UI using only the components I built. The exercise tested scalability, component nesting, and layout flexibility, while also demonstrating how effective design systems enhance both consistency and creativity.

Page template assembly: validating the component system with real GitHub UI

What I gained

This wasn't just a practice exercise. It was a deep dive into how robust systems are made. I walked away with stronger systems thinking, improved technical implementation in Figma, and a clearer framework for building accessible, scalable, and collaborative design systems that hold up in production environments.

GitHub's Primer design system
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